Agrarsense
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#include <SemanticSegmentationCamera.h>
Public Member Functions | |
ASemanticSegmentationCamera (const FObjectInitializer &ObjectInitializer) | |
void | Init (FCameraBaseParameters parameters, bool SimulateSensor=true) override |
virtual ESensorTypes | GetSensorType () const override |
Public Member Functions inherited from ACamera | |
ACamera (const FObjectInitializer &ObjectInitializer) | |
virtual void | Init (FCameraBaseParameters parameters, bool SimulateSensor=true) |
virtual ESensorTypes | GetSensorType () const override |
void | ChangeCameraParameters (FCameraBaseParameters newParameters) |
FCameraBaseParameters | GetCameraParameters () |
void | AddPostProcessingMaterial (const FString &Path, float Weight=1.0f) |
void | RemovePostProcessingMaterial (UMaterial *Material) |
USceneCaptureComponent2D * | GetCaptureComponent2D () const |
UTextureRenderTarget2D * | GetCaptureRenderTarget2D () const |
void | AddWidgetToWindow (UWidget *WidgetToAdd) |
void | RemoveWidgetFromWindow (UWidget *WidgetToRemove) |
void | SetShadowRendering (bool RenderShadows) |
void | SetTemporalAA (bool SetTemporal) |
void | ResizeCamera (int Width=1280, int Height=720) |
void | SaveCurrentFrameToDisk () |
int | GetCameraWidth () const |
int | GetCameraHeight () const |
virtual FString | GetParametersAsString () const override |
Public Member Functions inherited from ASensor | |
ASensor (const FObjectInitializer &ObjectInitializer) | |
FString | ExportToJsonFile (const FString &FileName) |
virtual ESensorTypes | GetSensorType () const |
FString | GetSensorIdentifier () const |
void | SetSensorIdentifier (const FString newIdentifier) |
FString | GetSensorName () const |
virtual FString | GetParametersAsString () const |
void | SetSensorName (const FString newName) |
virtual FString | GetTopicName () |
UTopic * | GetROSTopic () const |
void | SetSimulateSensor (bool SimulateSensor) |
bool | CanSimulateSensor () const |
ASensorModel * | GetSensorModel () const |
void | SetSensorModel (ASensorModel *NewSensorModel) |
bool | IsROSConnected () const |
UROSIntegrationGameInstance * | GetROSGameInstance () const |
virtual FString | GetActorID_Implementation () const override |
virtual FString | GetActorName_Implementation () const override |
virtual FString | GetActorInformation_Implementation () const override |
virtual void | SetActorName_Implementation (const FString &NewActorName) override |
virtual void | SetActorIDAndName_Implementation (const FString &NewActorName, const FString &NewID) override |
Public Member Functions inherited from IActorInformation | |
FString | GetActorID () const |
FString | GetActorName () const |
FString | GetActorInformation () const |
void | SetActorName (const FString &NewActorName) |
void | SetActorIDAndName (const FString &NewActorName, const FString &NewID) |
Additional Inherited Members | |
Static Public Member Functions inherited from ASensor | |
static void | HideComponentForAllCameras (UPrimitiveComponent *PrimitiveComponent) |
static TMap< FString, FColor > | GetSemanticColors () |
static TArray< TWeakObjectPtr< UPrimitiveComponent > > | GetComponentsToHide () |
Static Public Member Functions inherited from IActorInformation | |
static void | SetAndValidateActorIDAndName (FString &ActorName, FString &ActorID, TWeakObjectPtr< AActor > Actor) |
static bool | DestroyActorByID (const FString &ID) |
static AActor * | GetActorByID (const FString &ID) |
template<typename T > | |
static TArray< T * > | GetActorsWithInterface () |
static void | PrintAllIds () |
Public Attributes inherited from ACamera | |
TEnumAsByte< ETextureRenderTargetFormat > | TextureFormat = ETextureRenderTargetFormat::RTF_RGBA8 |
FCameraDelegate_OnWindowClosed | OnCameraWindowClosed |
FCameraDelegate_OnWindowResized | OnCameraWindowResized |
Public Attributes inherited from ASensor | |
FSensorDestroy | OnSensorDestroy |
FString | AttachedToComponent |
FName | AttachedToBone |
Protected Member Functions inherited from ACamera | |
virtual void | BeginPlay () override |
virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) override |
virtual void | PreActorTick (UWorld *World, ELevelTick TickType, float DeltaSeconds) |
virtual void | EndOfFrame (UWorld *World, ELevelTick TickType, float DeltaSeconds) |
virtual void | EndOfFrameParellel (float DeltaTime) |
virtual void | AddProcessingToFrameBuffer (TArray< FColor > &buffer) |
virtual void | SendImageDataToROS (const TArray< FColor > &FrameBuffer, int32 Width, int32 Height) |
void | HidePrimitiveComponent (UPrimitiveComponent *PrimitiveComponent) |
void | SaveImageToDisk (const TArray< FColor > FrameBuffer, int32 Width, int32 Height) |
void | SaveCameraMetaDataToDisk (const FString &ImageName) |
void | CreateLogFile () override |
Protected Member Functions inherited from ASensor | |
virtual void | BeginPlay () override |
virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) override |
virtual void | CreateROSTopic () |
virtual void | DestroyROSTopic () |
virtual void | CreateDataSavePath () |
bool | IsLogFileCreated () |
virtual void | CreateLogFile () |
void | WriteToLogFile (const FString &Message) |
Static Protected Member Functions inherited from ASensor | |
template<typename InStructType > | |
static FString | StructToString (const InStructType &InStruct) |
Protected Attributes inherited from ACamera | |
bool | UseParallelLateTick = true |
FDelegateHandle | OnPreTickDelegate |
FDelegateHandle | OnPostTickDelegate |
FString | CameraName = "Camera " |
FString | FilePrefix = "Data/Camera_" |
UTextureRenderTarget2D * | CaptureRenderTarget = nullptr |
USceneCaptureComponent2D * | CaptureComponent2D = nullptr |
UTexture2D * | CaptureFrameTexture |
TSharedPtr< FUnrealWindow > | UnrealWindow |
FTickEntry | TickEntry |
TWeakObjectPtr< UMaterialInstanceDynamic > | IceMaterialInstance |
TWeakObjectPtr< UMaterial > | PhysicLensDistortion |
Protected Attributes inherited from ASensor | |
UTopic * | ROSTopic = nullptr |
bool | SendDataToROS = true |
ULogFile * | LogFile = nullptr |
FString | FileSavePath |
UROSIntegrationGameInstance * | ROSInstance = nullptr |
Static Protected Attributes inherited from ASensor | |
static FPrimitiveAdded | OnPrimitiveAdded |
static const FName | NiagaraPointsInt = "User.PointCount" |
static const FName | NiagaraHitPoints = "User.HitPoints" |
static const FName | NiagaraHitColors = "User.HitColors" |
static const FName | NiagaraPointsFloat = "User.Test" |
Class for Semantic Segmentation Camera.
Definition at line 17 of file SemanticSegmentationCamera.h.
ASemanticSegmentationCamera::ASemanticSegmentationCamera | ( | const FObjectInitializer & | ObjectInitializer | ) |
Definition at line 8 of file SemanticSegmentationCamera.cpp.
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inlineoverridevirtual |
Get type of the sensor
Reimplemented from ACamera.
Definition at line 31 of file SemanticSegmentationCamera.h.
References SemanticSegmentationCamera.
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overridevirtual |
Initialize new Camera sensor
FCameraBaseParameters | CameraParameters struct |
Reimplemented from ACamera.
Definition at line 13 of file SemanticSegmentationCamera.cpp.
References ACamera::AddPostProcessingMaterial(), ACamera::CameraName, ACamera::FilePrefix, and ACamera::SetShadowRendering().
Referenced by USensorFactory::SpawnSegmentationCamera().