Agrarsense
Enumerations
SensorTypes.h File Reference
#include "CoreMinimal.h"
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Enumerations

enum class  ESensorTypes : uint8 {
  NONE = 0 UMETA(DisplayName = "NONE") , Lidar = 1 UMETA(DisplayName = "Lidar") , RGBCamera = 2 UMETA(DisplayName = "RGBCamera") , ThermalCamera = 3 UMETA(DisplayName = "ThermalCamera") ,
  DVSCamera = 6 UMETA(DisplayName = "DVSCamera") , DepthCamera = 7 UMETA(DisplayName = "DepthCamera") , SemanticSegmentationCamera = 8 UMETA(DisplayName = "SemanticSegmentationCamera") , Radar = 4 UMETA(DisplayName = "Radar") ,
  Collision = 5 UMETA(DisplayName = "Collision") , Transform = 9 UMETA(DisplayName = "Transform") , Overlap = 10 UMETA(DisplayName = "Overlap")
}
 

Enumeration Type Documentation

◆ ESensorTypes

enum class ESensorTypes : uint8
strong

Sensor types enum. What kind of sensors exists in the simulator.

Enumerator
NONE 
Lidar 
RGBCamera 
ThermalCamera 
DVSCamera 
DepthCamera 
SemanticSegmentationCamera 
Radar 
Collision 
Transform 
Overlap 

Definition at line 14 of file SensorTypes.h.

15{
16 // DO NOTE THAT THE TYPES ARE NOT IN ORDER BY NUMBER! YOU CAN CHANGE THE ORDER BUT DO NOT CHANGE THE NUMBERS!
17 NONE = 0 UMETA(DisplayName = "NONE"),
18 Lidar = 1 UMETA(DisplayName = "Lidar"),
19 RGBCamera = 2 UMETA(DisplayName = "RGBCamera"),
20 ThermalCamera = 3 UMETA(DisplayName = "ThermalCamera"),
21 DVSCamera = 6 UMETA(DisplayName = "DVSCamera"),
22 DepthCamera = 7 UMETA(DisplayName = "DepthCamera"),
23 SemanticSegmentationCamera = 8 UMETA(DisplayName = "SemanticSegmentationCamera"),
24 Radar = 4 UMETA(DisplayName = "Radar"),
25 Collision = 5 UMETA(DisplayName = "Collision"),
26 Transform = 9 UMETA(DisplayName = "Transform"),
27 Overlap = 10 UMETA(DisplayName = "Overlap")
28
29}
@ SemanticSegmentationCamera