ACamera(const FObjectInitializer &ObjectInitializer) | ACamera | |
AddPostProcessingMaterial(const FString &Path, float Weight=1.0f) | ACamera | |
AddProcessingToFrameBuffer(TArray< FColor > &buffer) | ACamera | protectedvirtual |
AddWidgetToWindow(UWidget *WidgetToAdd) | ACamera | |
ASemanticSegmentationCamera(const FObjectInitializer &ObjectInitializer) | ASemanticSegmentationCamera | |
ASensor(const FObjectInitializer &ObjectInitializer) | ASensor | |
AttachedToBone | ASensor | |
AttachedToComponent | ASensor | |
BeginPlay() override | ACamera | protectedvirtual |
CameraFrameRate | ACamera | private |
CameraName | ACamera | protected |
CameraParameters | ACamera | private |
CanSimulateSensor() const | ASensor | inline |
CaptureComponent2D | ACamera | protected |
CaptureFrameTexture | ACamera | protected |
CaptureRenderTarget | ACamera | protected |
ChangeCameraParameters(FCameraBaseParameters newParameters) | ACamera | |
ComponentsToHide | ASensor | privatestatic |
CreateDataSavePath() | ASensor | protectedvirtual |
CreateLogFile() override | ACamera | protectedvirtual |
CreateROSTopic() | ASensor | protectedvirtual |
DestroyActorByID(const FString &ID) | IActorInformation | static |
DestroyROSTopic() | ASensor | protectedvirtual |
EndOfFrame(UWorld *World, ELevelTick TickType, float DeltaSeconds) | ACamera | protectedvirtual |
EndOfFrameParellel(float DeltaTime) | ACamera | protectedvirtual |
EndPlay(const EEndPlayReason::Type EndPlayReason) override | ACamera | protectedvirtual |
ExportToJsonFile(const FString &FileName) | ASensor | |
FilePrefix | ACamera | protected |
FileSavePath | ASensor | protected |
FrameGrabber | ACamera | private |
FrameGrabberCapture() | ACamera | private |
FrameRateTimer | ACamera | private |
GenerateUniqueID() | IActorInformation | privatestatic |
GeoReferencingSystem | ACamera | private |
GetActorByID(const FString &ID) | IActorInformation | static |
GetActorID() const | IActorInformation | |
GetActorID_Implementation() const override | ASensor | inlinevirtual |
GetActorInformation() const | IActorInformation | |
GetActorInformation_Implementation() const override | ASensor | inlinevirtual |
GetActorName() const | IActorInformation | |
GetActorName_Implementation() const override | ASensor | inlinevirtual |
GetActorsWithInterface() | IActorInformation | static |
GetCameraHeight() const | ACamera | inline |
GetCameraParameters() | ACamera | inline |
GetCameraWidth() const | ACamera | inline |
GetCaptureComponent2D() const | ACamera | inline |
GetCaptureRenderTarget2D() const | ACamera | inline |
GetComponentsToHide() | ASensor | inlinestatic |
GetParametersAsString() const override | ACamera | inlinevirtual |
GetROSGameInstance() const | ASensor | inline |
GetROSTopic() const | ASensor | inline |
GetSemanticColors() | ASensor | static |
GetSensorIdentifier() const | ASensor | inline |
GetSensorModel() const | ASensor | inline |
GetSensorName() const | ASensor | inline |
GetSensorType() const override | ASemanticSegmentationCamera | inlinevirtual |
GetTopicName() | ASensor | inlinevirtual |
HideComponentForAllCameras(UPrimitiveComponent *PrimitiveComponent) | ASensor | static |
HidePrimitiveComponent(UPrimitiveComponent *PrimitiveComponent) | ACamera | protected |
IceMaterialInstance | ACamera | protected |
ImageHeight | ACamera | private |
ImageMsg | ACamera | private |
ImageNumber | ACamera | private |
ImageWidth | ACamera | private |
Init(FCameraBaseParameters parameters, bool SimulateSensor=true) override | ASemanticSegmentationCamera | virtual |
IsLogFileCreated() | ASensor | inlineprotected |
IsROSConnected() const | ASensor | inline |
LogFile | ASensor | protected |
NiagaraHitColors | ASensor | inlineprotectedstatic |
NiagaraHitPoints | ASensor | inlineprotectedstatic |
NiagaraPointsFloat | ASensor | inlineprotectedstatic |
NiagaraPointsInt | ASensor | inlineprotectedstatic |
OnCameraWindowClosed | ACamera | |
OnCameraWindowResized | ACamera | |
OnPostTickDelegate | ACamera | protected |
OnPreTickDelegate | ACamera | protected |
OnPrimitiveAdded | ASensor | protectedstatic |
OnSensorDestroy | ASensor | |
OnWindowClosed(const TSharedRef< SWindow > &Window) | ACamera | private |
OnWindowClosedDelegate | ACamera | private |
ParametersChanged | ACamera | private |
PhysicLensDistortion | ACamera | protected |
PreActorTick(UWorld *World, ELevelTick TickType, float DeltaSeconds) | ACamera | protectedvirtual |
PrintAllIds() | IActorInformation | static |
ReleaseFrameGrabber() | ACamera | private |
RemovePostProcessingMaterial(UMaterial *Material) | ACamera | |
RemoveWidgetFromWindow(UWidget *WidgetToRemove) | ACamera | |
ResizeCamera(int Width=1280, int Height=720) | ACamera | |
ROSBridgeStateChanged(EROSState ROSState) | ASensor | private |
ROSConnected | ASensor | private |
ROSInstance | ASensor | protected |
ROSTopic | ASensor | protected |
SaveCameraMetaDataToDisk(const FString &ImageName) | ACamera | protected |
SaveCurrentFrameToDisk() | ACamera | inline |
SaveCurrentFrameToDiskRequested | ACamera | private |
SaveImageToDisk(const TArray< FColor > FrameBuffer, int32 Width, int32 Height) | ACamera | protected |
SendDataToROS | ASensor | protected |
SendImageDataToROS(const TArray< FColor > &FrameBuffer, int32 Width, int32 Height) | ACamera | protectedvirtual |
SensorIdentifier | ASensor | private |
SensorModel | ASensor | private |
SensorName | ASensor | private |
SetActorIDAndName(const FString &NewActorName, const FString &NewID) | IActorInformation | |
SetActorIDAndName_Implementation(const FString &NewActorName, const FString &NewID) override | ASensor | inlinevirtual |
SetActorName(const FString &NewActorName) | IActorInformation | |
SetActorName_Implementation(const FString &NewActorName) override | ASensor | inlinevirtual |
SetAndValidateActorIDAndName(FString &ActorName, FString &ActorID, TWeakObjectPtr< AActor > Actor) | IActorInformation | static |
SetSensorIdentifier(const FString newIdentifier) | ASensor | inline |
SetSensorModel(ASensorModel *NewSensorModel) | ASensor | inline |
SetSensorName(const FString newName) | ASensor | inline |
SetShadowRendering(bool RenderShadows) | ACamera | |
SetSimulateSensor(bool SimulateSensor) | ASensor | inline |
SetTemporalAA(bool SetTemporal) | ACamera | |
SetupCamera(FCameraBaseParameters parameters) | ACamera | private |
ShouldSimulate(const float DeltaSeconds) | ACamera | private |
ShouldSimulateCamera | ACamera | private |
SimulateThisSensor | ASensor | private |
StartFrameGrabber() | ACamera | private |
StructToString(const InStructType &InStruct) | ASensor | inlineprotectedstatic |
TempParams | ACamera | private |
TextureFormat | ACamera | |
TickEntry | ACamera | protected |
UnrealWindow | ACamera | protected |
UseParallelLateTick | ACamera | protected |
ValidateID(const FString &ActorID, TWeakObjectPtr< AActor > Actor) | IActorInformation | privatestatic |
WriteToLogFile(const FString &Message) | ASensor | protected |