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    Agrarsense
    
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#include <InstanceSegmentationCamera.h>


Public Member Functions | |
| AInstanceSegmentationCamera (const FObjectInitializer &ObjectInitializer) | |
| void | Init (FCameraBaseParameters parameters, bool SimulateSensor=true) override | 
| virtual ESensorTypes | GetSensorType () const override | 
  Public Member Functions inherited from ACamera | |
| ACamera (const FObjectInitializer &ObjectInitializer) | |
| virtual void | Init (FCameraBaseParameters parameters, bool SimulateSensor=true) | 
| virtual ESensorTypes | GetSensorType () const override | 
| void | ChangeCameraParameters (FCameraBaseParameters newParameters) | 
| FCameraBaseParameters | GetCameraParameters () | 
| void | AddPostProcessingMaterial (const FString &Path, float Weight=1.0f) | 
| void | RemovePostProcessingMaterial (UMaterial *Material) | 
| USceneCaptureComponent2D * | GetCaptureComponent2D () const | 
| UTextureRenderTarget2D * | GetCaptureRenderTarget2D () const | 
| void | AddWidgetToWindow (UWidget *WidgetToAdd) | 
| void | RemoveWidgetFromWindow (UWidget *WidgetToRemove) | 
| void | SetShadowRendering (bool RenderShadows) | 
| void | DisableShowFlags () | 
| void | SetTemporalAA (bool SetTemporal) | 
| void | ResizeCamera (int32 Width=1280, int32 Height=720) | 
| void | AddHiddenActor (AActor *Actor) | 
| void | SaveCurrentFrameToDisk () | 
| int32 | GetCameraWidth () const | 
| int32 | GetCameraHeight () const | 
| void | SetUseGimbal (bool UseGimbal) | 
| virtual FString | GetParametersAsString () const override | 
  Public Member Functions inherited from ASensor | |
| ASensor (const FObjectInitializer &ObjectInitializer) | |
| FString | ExportToJsonFile (const FString &FileName) | 
| virtual ESensorTypes | GetSensorType () const | 
| FString | GetSensorIdentifier () const | 
| void | SetSensorIdentifier (const FString newIdentifier) | 
| FString | GetSensorName () const | 
| virtual FString | GetParametersAsString () const | 
| AVehicle * | IsAttachedToVehicle () const | 
| void | SetSensorName (const FString newName) | 
| FString | GetTopicName () | 
| UTopic * | GetROSTopic () const | 
| void | SetSimulateSensor (bool SimulateSensor) | 
| bool | CanSimulateSensor () const | 
| ASensorModel * | GetSensorModel () const | 
| void | SetSensorModel (ASensorModel *NewSensorModel) | 
| FORCEINLINE bool | IsROSConnected () const | 
| UROSIntegrationGameInstance * | GetROSGameInstance () const | 
| virtual FString | GetActorID_Implementation () const override | 
| virtual FString | GetActorName_Implementation () const override | 
| virtual FString | GetActorInformation_Implementation () const override | 
| virtual void | SetActorName_Implementation (const FString &NewActorName) override | 
| virtual void | SetActorIDAndName_Implementation (const FString &NewActorName, const FString &NewID) override | 
| void | SetParentActorPtr (AActor *ParentActorPtr) | 
  Public Member Functions inherited from IActorInformation | |
| FString | GetActorID () const | 
| FString | GetActorName () const | 
| FString | GetActorInformation () const | 
| void | SetActorName (const FString &NewActorName) | 
| void | SetActorIDAndName (const FString &NewActorName, const FString &NewID) | 
Protected Member Functions | |
| virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) final override | 
  Protected Member Functions inherited from ACamera | |
| virtual void | BeginPlay () override | 
| virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) override | 
| void | PreActorTick (UWorld *World, ELevelTick TickType, float DeltaSeconds) | 
| void | UpdateCameraStabilization () | 
| void | EndOfFrame (UWorld *World, ELevelTick TickType, float DeltaSeconds) | 
| void | PixelReadEndOfFrame (UWorld *World, ELevelTick TickType, float DeltaSeconds) | 
| void | EndOfFrameParellel (float DeltaTime) | 
| virtual void | AddProcessingToFrameBuffer (TArray< FColor > &buffer) | 
| void | ApplyGammaCorrectionLUT (TArray< FColor > &Buffer) | 
| void | SendImageDataToROS (const TArray< FColor > &FrameBuffer, int32 Width, int32 Height) | 
| void | HidePrimitiveComponent (UPrimitiveComponent *PrimitiveComponent) | 
| void | SaveImageToDisk (const TArray< FColor > FrameBuffer, int32 Width, int32 Height) | 
| void | SaveCameraMetaDataToDisk (const FString &ImageName) | 
| void | CreateLogFile () override | 
  Protected Member Functions inherited from ASensor | |
| virtual void | BeginPlay () override | 
| virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) override | 
| FString | CreateTimeStampString () const | 
| virtual void | CreateROSTopic () | 
| virtual void | DestroyROSTopic () | 
| virtual void | CreateDataSavePath () | 
| bool | IsLogFileCreated () | 
| virtual void | CreateLogFile () | 
| void | WriteToLogFile (const FString &Message) | 
Additional Inherited Members | |
  Static Public Member Functions inherited from ASensor | |
| static void | HideComponentForAllCameras (UPrimitiveComponent *PrimitiveComponent) | 
| static TMap< FString, FColor > | GetSemanticColors () | 
| static TArray< TWeakObjectPtr< UPrimitiveComponent > > | GetComponentsToHide () | 
  Static Public Member Functions inherited from IActorInformation | |
| static void | SetAndValidateActorIDAndName (FString &ActorName, FString &ActorID, TWeakObjectPtr< AActor > Actor) | 
| static bool | DestroyActorByID (const FString &ID) | 
| static AActor * | GetActorByID (const FString &ID) | 
| template<typename T > | |
| static TArray< T * > | GetActorsWithInterface () | 
| static void | PrintAllIds () | 
  Public Attributes inherited from ACamera | |
| TEnumAsByte< ETextureRenderTargetFormat > | TextureFormat = ETextureRenderTargetFormat::RTF_RGBA8 | 
| FCameraDelegate_OnWindowClosed | OnCameraWindowClosed | 
| FCameraDelegate_OnWindowResized | OnCameraWindowResized | 
  Public Attributes inherited from ASensor | |
| FSensorDestroy | OnSensorDestroy | 
| FString | AttachedToComponent | 
| FName | AttachedToBone | 
  Static Protected Member Functions inherited from ASensor | |
| template<typename InStructType > | |
| static FString | StructToString (const InStructType &InStruct) | 
  Protected Attributes inherited from ACamera | |
| bool | UseParallelLateTick = true | 
| FDelegateHandle | OnPreTickDelegate | 
| FDelegateHandle | OnPostTickDelegate | 
| FString | CameraName = "Camera " | 
| FString | FilePrefix = "Data/Camera_" | 
| UTextureRenderTarget2D * | CaptureRenderTarget = nullptr | 
| USceneCaptureComponent2D * | CaptureComponent2D = nullptr | 
| UTexture2D * | CaptureFrameTexture | 
| TSharedPtr< FUnrealWindow > | UnrealWindow | 
| FTickEntry | TickEntry | 
| TWeakObjectPtr< UMaterialInstanceDynamic > | IceMaterialInstance | 
| TWeakObjectPtr< UMaterial > | PhysicLensDistortion | 
| TSharedPtr< ROSMessages::sensor_msgs::Image > | ImageMsg | 
| bool | UseReadPixels = false | 
| APIDDrone * | DronePtr = nullptr | 
| FRotator | SensorSetRotation | 
| bool | AllowGimbal = true | 
  Protected Attributes inherited from ASensor | |
| UTopic * | ROSTopic = nullptr | 
| bool | SendDataToROS = true | 
| ULogFile * | LogFile = nullptr | 
| AActor * | ParentActor = nullptr | 
| FString | FileSavePath | 
| UROSIntegrationGameInstance * | ROSInstance = nullptr | 
  Static Protected Attributes inherited from ASensor | |
| static FPrimitiveAdded | OnPrimitiveAdded | 
| static const FName | NiagaraPointsInt = "User.PointCount" | 
| static const FName | NiagaraHitPoints = "User.HitPoints" | 
| static const FName | NiagaraHitColors = "User.HitColors" | 
| static const FName | NiagaraPointsFloat = "User.Test" | 
Class for Instance Segmentation Camera. Limitiations: 1) Unlike other sensors, this sensor only works on our fork of Unreal Engine as custom render pass is required 2) Doesn't support non-nanite meshes and sees through them (simulator maps don't have that many non-nanite meshes though) 3) Doesn't support ISMs (instance static meshes):
Definition at line 23 of file InstanceSegmentationCamera.h.
| AInstanceSegmentationCamera::AInstanceSegmentationCamera | ( | const FObjectInitializer & | ObjectInitializer | ) | 
Definition at line 14 of file InstanceSegmentationCamera.cpp.
References ACamera::UseParallelLateTick, and ACamera::UseReadPixels.
      
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  finaloverrideprotectedvirtual | 
Reimplemented from ACamera.
Definition at line 52 of file InstanceSegmentationCamera.cpp.
References InstanceSegmentationCameraCount.
      
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  inlineoverridevirtual | 
Get type of the sensor
Reimplemented from ACamera.
Definition at line 37 of file InstanceSegmentationCamera.h.
References InstanceSegmentationCamera.
      
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  overridevirtual | 
Initialize new Camera sensor
| FCameraBaseParameters | CameraParameters struct | 
Reimplemented from ACamera.
Definition at line 24 of file InstanceSegmentationCamera.cpp.
References ACamera::AddPostProcessingMaterial(), ACamera::CameraName, Destroy, ACamera::DisableShowFlags(), ACamera::FilePrefix, InstanceSegmentationCameraCount, SimulatorLog::Log(), ACamera::SetShadowRendering(), and ACamera::SetTemporalAA().
Referenced by USensorFactory::SpawnInstanceSegmentationCamera().