Agrarsense
Classes | Functions
Vehicle.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/Pawn.h"
#include "Engine/World.h"
#include "Agrarsense/Utils/EnumUtilities.h"
#include "Agrarsense/Vehicle/VehicleTypes.h"
#include "Agrarsense/ActorInterfaces/ActorInformation.h"
#include "Agrarsense/ActorInterfaces/Interactable.h"
#include "Agrarsense/ActorInterfaces/Destroyable.h"
#include "Agrarsense/Components/PointComponent.h"
#include "Vehicle.generated.h"
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Classes

class  AVehicle
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FVehicleGarageChangedDelegate, bool, IsVehicleInGarage)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FVehicleGarageChangedDelegate  ,
bool  ,
IsVehicleInGarage   
)

Delegate for handling changes in the vehicle's garage status.

Parameters
IsVehicleInGarageTrue if the vehicle is in the garage, false if it's outside.