Agrarsense
WheeledVehicleParameters.h
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1// Copyright (c) 2025 FrostBit Software Lab at the Lapland University of Applied Sciences
2//
3// This work is licensed under the terms of the MIT license.
4// For a copy, see <https://opensource.org/licenses/MIT>.
5
6#pragma once
7
8#include "CoreMinimal.h"
9#include "UObject/ObjectMacros.h"
10
11#include "WheeledVehicleParameters.generated.h"
12
13USTRUCT(Blueprintable)
14struct AGRARSENSE_API FWheeledVehicleParameters
15{
16 GENERATED_BODY()
17
18 /*
19 * When the vehicle overlaps an ISM tree instance,
20 * convert it back to its original actor if enabled.
21 */
22 UPROPERTY(EditAnywhere, BlueprintReadWrite)
23 bool TreeInstanceToActorOnOverlap = false;
24
25 /*
26 * Allow Forwarder/Harvester boom to move at all.
27 */
28 UPROPERTY(EditAnywhere, BlueprintReadWrite)
29 bool AllowBoomMovement = true;
30
31 /*
32 * Vehicle mass.
33 */
34 UPROPERTY(EditAnywhere, BlueprintReadWrite)
35 float Mass = 10500.0f;
36};