Agrarsense
Unreal
Agrarsense
Source
Agrarsense
Components
PointComponent.h
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// Copyright (c) 2023 FrostBit Software Lab at the Lapland University of Applied Sciences
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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// MyMeshComponent.h
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#pragma once
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#include "CoreMinimal.h"
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#include "Components/SceneComponent.h"
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#include "PointComponent.generated.h"
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/*
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* Point component.
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*/
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UCLASS(ClassGroup=(Custom), meta=(BlueprintSpawnableComponent))
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class
AGRARSENSE_API UPointComponent :
public
USceneComponent
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{
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GENERATED_BODY()
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public:
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UPointComponent();
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};
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