8#include "CoreMinimal.h"
9#include "UObject/Interface.h"
10#include "Interactable.generated.h"
28 UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category =
"Interactable Interface")
29 FText GetInteractableName() const;
32 UFUNCTION(BlueprintCallable, BlueprintNativeEvent, Category = "Interactable Interface")
33 FTransform GetInteractableWorldTransform() const;