|
Agrarsense
|
#include "Lidar.h"#include "LidarNoiseModel.h"#include "Agrarsense/Logging/SimulatorLog.h"#include "Agrarsense/Utils/PointcloudUtilities.h"#include "Agrarsense/Utils/PlatformUtilities.h"#include "Agrarsense/Game/AgrarsenseStatics.h"#include "Agrarsense/Sensor/Lidar/LidarManager.h"#include "Agrarsense/Sensor/Lidar/PointData.h"#include "Agrarsense/Weather/Weather.h"#include "Agrarsense/Utils/CoordinateConversionUtilities.h"#include "GeoReferencingSystem.h"#include "Runtime/Engine/Classes/Kismet/KismetMathLibrary.h"#include "NiagaraDataInterfaceArrayFunctionLibrary.h"#include "Math/UnrealMathUtility.h"#include "NiagaraFunctionLibrary.h"#include "Misc/FileHelper.h"#include "NiagaraComponent.h"#include "Components/PrimitiveComponent.h"#include "Landscape.h"#include "Async/ParallelFor.h"#include "Engine/GameViewportClient.h"#include "Engine/Engine.h"#include "Async/Async.h"#include "Engine/World.h"#include "CollisionQueryParams.h"#include <iterator>