8#include "CoreMinimal.h"
9#include "UObject/Object.h"
10#include "Kismet/BlueprintFunctionLibrary.h"
12#include "SimulatorLog.generated.h"
30 static void Log(
const FString& Message,
bool LogToTextFile =
true,
bool LogToROS =
true);
66 UFUNCTION(BlueprintCallable, Category =
"Logging")
67 static
void SimulatorLog(const FString& Message,
bool LogToTextFile = true,
bool LogToROS = true)
static void Log(const FString &Message, bool LogToTextFile=true, bool LogToROS=true)
static ULogFile * SimulatorLogFile