Agrarsense
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#include <CoordinateConversionUtilities.h>
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static FGeographicCoordinates | UnrealToGeographicCoordinates (AGeoReferencingSystem *GeoReferencingSystem, const FVector &Position) |
static FVector | GeographicToUnrealCoordinates (AGeoReferencingSystem *GeoReferencingSystem, const FGeographicCoordinates &GeographicCoordinates) |
A class for coordinate conversion utilities.
Definition at line 18 of file CoordinateConversionUtilities.h.
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Converts geographic coordinates (latitude, longitude, and altitude) to a position in Unreal Engine's FVector.
GeoReferencingSystem | The GeoReferencingSystem used for coordinate conversions. |
GeographicCoordinates | The geographic coordinates that need to be converted to Unreal's coordinate system. |
Definition at line 23 of file CoordinateConversionUtilities.cpp.
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Converts a position in Unreal Engine's coordinate system to geographic coordinates (latitude, longitude, and altitude).
GeoReferencingSystem | The GeoReferencingSystem used for coordinate conversions. |
Position | The position that needs to be converted to geographic coordinates. |
Definition at line 8 of file CoordinateConversionUtilities.cpp.
Referenced by ACamera::SaveCameraMetaDataToDisk(), and ATransformSensor::SendGnssDataToROS().