Agrarsense
Classes | Functions
Sensor.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Engine/EngineTypes.h"
#include "Engine/World.h"
#include "Templates/SharedPointer.h"
#include "UObject/ObjectPtr.h"
#include "Containers/UnrealString.h"
#include "Components/PrimitiveComponent.h"
#include "JsonObjectConverter.h"
#include <vector>
#include "ROSIntegration/Classes/ROSIntegrationGameInstance.h"
#include "ROSIntegration/Classes/RI/Topic.h"
#include "Agrarsense/ActorInterfaces/ActorInformation.h"
#include "Agrarsense/Game/AgrarsensePaths.h"
#include "Agrarsense/Utils/EnumUtilities.h"
#include "Agrarsense/Sensor/SensorTypes.h"
#include "Agrarsense/Logging/LogFile.h"
#include "Agrarsense/ROS/ROSState.h"
#include "Sensor.generated.h"
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Classes

class  ASensor
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FSensorDestroy, ASensor *, sensor)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FPrimitiveAdded, UPrimitiveComponent *, PrimitiveComponent)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/2]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FPrimitiveAdded  ,
UPrimitiveComponent *  ,
PrimitiveComponent   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/2]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FSensorDestroy  ,
ASensor ,
sensor   
)