8#include "Kismet/GameplayStatics.h"
9#include "Kismet/BlueprintFunctionLibrary.h"
11#include "AgrarsensePaths.generated.h"
26 UFUNCTION(BlueprintPure, Category =
"File Utilities")
27 static FString GetProjectRootFolder();
33 UFUNCTION(BlueprintPure, Category =
"File Utilities")
34 static FString GetContentFolderPath();
40 UFUNCTION(BlueprintPure, Category =
"File Utilities")
41 static FString GetDataFolder();
47 UFUNCTION(BlueprintPure, Category =
"File Utilities")
48 static FString GetExamplesFolder();
static FString DataPathForThisRun