Agrarsense
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#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "UObject/Object.h"
#include "Delegates/IDelegateInstance.h"
#include "Async/TaskGraphInterfaces.h"
#include "GenericPlatform/GenericPlatformMisc.h"
#include "Engine/World.h"
#include <functional>
#include <algorithm>
#include <vector>
#include "TickManager.generated.h"
Go to the source code of this file.
Classes | |
struct | FTickEntry |
class | ATickManager |
Enumerations | |
enum class | ETickType : uint8 { UMETA =(DisplayName = "FullFrameTaskParallel") , UMETA =(DisplayName = "FullFrameTaskBeforeLateTickParallel") , UMETA =(DisplayName = "EarlyTickParallel") , UMETA =(DisplayName = "LateTickParallel") , UMETA =(DisplayName = "NONE") } |
Functions | |
template<typename ObjectType , typename FunctionType > | |
static auto | BindTick (ObjectType *Object, FunctionType Function) |
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strong |
Definition at line 23 of file TickManager.h.
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static |
Definition at line 182 of file TickManager.h.
Referenced by ALidarManager::AddRaycastLidar(), ACamera::BeginPlay(), and ATransformSensor::BeginPlay().