8#include "CoreMinimal.h"
9#include "UObject/ObjectMacros.h"
14#include "DroneParameters.generated.h"
33 UPROPERTY(EditAnywhere, BlueprintReadWrite)
36 UPROPERTY(EditAnywhere, BlueprintReadWrite)
39 UPROPERTY(EditAnywhere, BlueprintReadWrite)
40 bool CollisionsEnabled = true;
42 UPROPERTY(EditAnywhere, BlueprintReadWrite)
43 float OverlapRadiusMeters = 25.0f;
45 UPROPERTY(EditAnywhere, BlueprintReadWrite)
46 bool CreateInnerOverlapSensor = true;
48 UPROPERTY(EditAnywhere, BlueprintReadWrite)
49 float InnerOverlapRadiusMeters = 2.0f;
51 UPROPERTY(EditAnywhere, BlueprintReadWrite)
52 bool VisualizeOverlap = false;
54 UPROPERTY(EditAnywhere, BlueprintReadWrite)
55 bool ShowForwardArrow = false;
60 UPROPERTY(EditAnywhere, BlueprintReadWrite)
61 TArray<FTransform> Points;