8#include "CoreMinimal.h"
14#include "WalkerParameters.generated.h"
24 UPROPERTY(EditAnywhere, BlueprintReadWrite)
30 UPROPERTY(EditAnywhere, BlueprintReadWrite)
31 float WalkerSpeed = 50.0f;
36 UPROPERTY(EditAnywhere, BlueprintReadWrite)
42 UPROPERTY(EditAnywhere, BlueprintReadWrite)
52 UPROPERTY(EditAnywhere, BlueprintReadWrite)
53 TArray<FTransform> Points;