Agrarsense
Enumerations
WalkerEndAction.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
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Enumerations

enum class  EWalkerEndAction : uint8 { Destroy = 0 UMETA(DisplayName = "Destroy") , RepeatFromBeginning = 1 UMETA(DisplayName = "Repeat from Beginning") , GoBackwards = 2 UMETA(DisplayName = "Go Backwards") , Stop = 3 UMETA(DisplayName = "Stop") }
 

Enumeration Type Documentation

◆ EWalkerEndAction

enum class EWalkerEndAction : uint8
strong

Walkers action types enum.

Enumerator
Destroy 

Immediately destroy the walker when it reaches the last point of its path.

RepeatFromBeginning 

Teleport the walker back to its first point and restart its walking path.

GoBackwards 

Make the walker reverse its path and start walking in the opposite direction.

Stop 

Stop the walker and leave it stationary until it's manually destroyed.

Definition at line 15 of file WalkerEndAction.h.

16{
18 Destroy = 0 UMETA(DisplayName = "Destroy"),
19
21 RepeatFromBeginning = 1 UMETA(DisplayName = "Repeat from Beginning"),
22
24 GoBackwards = 2 UMETA(DisplayName = "Go Backwards"),
25
27 Stop = 3 UMETA(DisplayName = "Stop")
28}