Agrarsense
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#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
Go to the source code of this file.
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enum class | EWalkerEndAction : uint8 { Destroy = 0 UMETA(DisplayName = "Destroy") , RepeatFromBeginning = 1 UMETA(DisplayName = "Repeat from Beginning") , GoBackwards = 2 UMETA(DisplayName = "Go Backwards") , Stop = 3 UMETA(DisplayName = "Stop") } |
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Walkers action types enum.
Definition at line 15 of file WalkerEndAction.h.