Agrarsense
Enumerations
QualityLevel.h File Reference
#include "CoreMinimal.h"
#include "UObject/Class.h"
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Enumerations

enum class  EQualityLevel : uint8 { UltraRaytracing = 0 UMETA(DisplayName = "UltraRaytracing") , Ultra = 1 UMETA(DisplayName = "Ultra") , Balanced = 2 UMETA(DisplayName = "Balanced") , Low = 3 UMETA(DisplayName = "Low") }
 

Enumeration Type Documentation

◆ EQualityLevel

enum class EQualityLevel : uint8
strong

Graphics quality level enum.

Enumerator
UltraRaytracing 

Ultra quality with Raytracing enabled. Looks the best but has significant performance impact.

Ultra 

Ultra quality. Looks very good but has big performance impact.

Balanced 

Balanced quality. Offers good balance between visual fidelity and performance.

Low 

Low quality. Looks bad but offers the best performance.

Definition at line 15 of file QualityLevel.h.

16{
20 UltraRaytracing = 0 UMETA(DisplayName = "UltraRaytracing"),
21
25 Ultra = 1 UMETA(DisplayName = "Ultra"),
26
30 Balanced = 2 UMETA(DisplayName = "Balanced"),
31
35 Low = 3 UMETA(DisplayName = "Low")
36}