Agrarsense
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#include "CoreMinimal.h"
#include "UObject/Class.h"
Go to the source code of this file.
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enum class | EQualityLevel : uint8 { UltraRaytracing = 0 UMETA(DisplayName = "UltraRaytracing") , Ultra = 1 UMETA(DisplayName = "Ultra") , Balanced = 2 UMETA(DisplayName = "Balanced") , Low = 3 UMETA(DisplayName = "Low") } |
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Graphics quality level enum.
Definition at line 15 of file QualityLevel.h.