Agrarsense
Unreal
Agrarsense
Source
Agrarsense
Settings
AntiAliasing.h
Go to the documentation of this file.
1
// Copyright (c) 2023 FrostBit Software Lab at the Lapland University of Applied Sciences
2
//
3
// This work is licensed under the terms of the MIT license.
4
// For a copy, see <https://opensource.org/licenses/MIT>.
5
6
#pragma once
7
8
#include "CoreMinimal.h"
9
13
UENUM(BlueprintType)
14
enum class
EAntiAliasing
: uint8
15
{
16
NONE
= 0
UMETA
(DisplayName =
"NONE"
),
17
FXAA
= 1
UMETA
(DisplayName =
"FXAA"
),
18
TAA
= 2
UMETA
(DisplayName =
"TAA"
),
19
TSR
= 3
UMETA
(DisplayName =
"TSR"
),
20
};
EAntiAliasing
EAntiAliasing
Definition:
AntiAliasing.h:15
EAntiAliasing::TSR
@ TSR
EAntiAliasing::TAA
@ TAA
EAntiAliasing::FXAA
@ FXAA
EFoliageTypes::NONE
@ NONE
ETickType::UMETA
@ UMETA
Generated by
1.9.4