Agrarsense
Unreal
Agrarsense
Source
Agrarsense
ActorAssets
ActorAssetType.h
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// Copyright (c) 2023 FrostBit Software Lab at the Lapland University of Applied Sciences
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "CoreMinimal.h"
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UENUM(BlueprintType)
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enum class
EActorAssetType
: uint8
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{
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Unspecified
= 0
UMETA
(DisplayName =
"Unspecified"
),
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Vehicle
= 1
UMETA
(DisplayName =
"Vehicle"
),
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Foliage
= 2
UMETA
(DisplayName =
"Foliage"
),
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Prop
= 3
UMETA
(DisplayName =
"Prop"
),
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Walker
= 4
UMETA
(DisplayName =
"Walker"
)
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};
EActorAssetType
EActorAssetType
Definition:
ActorAssetType.h:15
EActorAssetType::Prop
@ Prop
EActorAssetType::Unspecified
@ Unspecified
EActorAssetType::Foliage
@ Foliage
EActorAssetType::Vehicle
@ Vehicle
EActorAssetType::Walker
@ Walker
ETickType::UMETA
@ UMETA
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