Agrarsense
ActorAssetType.h
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1// Copyright (c) 2023 FrostBit Software Lab at the Lapland University of Applied Sciences
2//
3// This work is licensed under the terms of the MIT license.
4// For a copy, see <https://opensource.org/licenses/MIT>.
5
6#pragma once
7
8#include "CoreMinimal.h"
9
13UENUM(BlueprintType)
14enum class EActorAssetType : uint8
15{
16 Unspecified = 0 UMETA(DisplayName = "Unspecified"),
17 Vehicle = 1 UMETA(DisplayName = "Vehicle"),
18 Foliage = 2 UMETA(DisplayName = "Foliage"),
19 Prop = 3 UMETA(DisplayName = "Prop"),
20 Walker = 4 UMETA(DisplayName = "Walker")
21};
EActorAssetType