Agrarsense
Enumerations
ActorAssetType.h File Reference
#include "CoreMinimal.h"
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Enumerations

enum class  EActorAssetType : uint8 {
  Unspecified = 0 UMETA(DisplayName = "Unspecified") , Vehicle = 1 UMETA(DisplayName = "Vehicle") , Foliage = 2 UMETA(DisplayName = "Foliage") , Prop = 3 UMETA(DisplayName = "Prop") ,
  Walker = 4 UMETA(DisplayName = "Walker")
}
 

Enumeration Type Documentation

◆ EActorAssetType

enum class EActorAssetType : uint8
strong

Actor asset type (Foliage, prop etc.)

Enumerator
Unspecified 
Vehicle 
Foliage 
Prop 
Walker 

Definition at line 14 of file ActorAssetType.h.

15{
16 Unspecified = 0 UMETA(DisplayName = "Unspecified"),
17 Vehicle = 1 UMETA(DisplayName = "Vehicle"),
18 Foliage = 2 UMETA(DisplayName = "Foliage"),
19 Prop = 3 UMETA(DisplayName = "Prop"),
20 Walker = 4 UMETA(DisplayName = "Walker")
21}