Agrarsense
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#include <GlobalSimulationSettings.h>
Public Attributes | |
bool | IsSimulationPaused = false |
float | TimeDilation = 1.0f |
bool | StartCameraWindowsMinimized = false |
float | SpectatorMaxSpeed = 1500.0f |
bool | ShowSpectatorRainAndSnowfall = true |
Struct represents global settings for the simulation.
Definition at line 14 of file GlobalSimulationSettings.h.
bool FGlobalSimulationSettings::IsSimulationPaused = false |
Flag indicating whether the simulation is currently paused.
Definition at line 22 of file GlobalSimulationSettings.h.
Referenced by UAgrarsenseSettings::IsSimulationPaused(), UAgrarsenseSettings::PauseSimulation(), UAgrarsenseSettings::PauseSimulationEndOfThisFrame(), UAgrarsenseSettings::Setup(), and UAgrarsenseSettings::UnPauseSimulation().
bool FGlobalSimulationSettings::ShowSpectatorRainAndSnowfall = true |
Is spectator's rain and snowfall niagara component active
Definition at line 46 of file GlobalSimulationSettings.h.
Referenced by UAgrarsenseSettings::SetShowSpectatorRainAndSnowfall(), and UAgrarsenseSettings::SetSimulationSettings().
float FGlobalSimulationSettings::SpectatorMaxSpeed = 1500.0f |
The max speed of the specator pawn.
Definition at line 40 of file GlobalSimulationSettings.h.
Referenced by UAgrarsenseSettings::SetSimulationSettings(), and UAgrarsenseSettings::SetSpectatorMaxSpeed().
bool FGlobalSimulationSettings::StartCameraWindowsMinimized = false |
Flag indicating whether to start the camera windows minimized.
Definition at line 34 of file GlobalSimulationSettings.h.
Referenced by UAgrarsenseSettings::GetStartWindowInitiallyMinimized(), UAgrarsenseSettings::ParseLaunchArguments(), UAgrarsenseSettings::SetSimulationSettings(), and UAgrarsenseSettings::SetStartWindowInitiallyMinimized().
float FGlobalSimulationSettings::TimeDilation = 1.0f |
The time dilation factor for the simulation. 1.0 means normal speed.
Definition at line 28 of file GlobalSimulationSettings.h.
Referenced by UAgrarsenseSettings::GetGlobalTimeDilation(), UAgrarsenseSettings::SetGlobalTimeDilation(), UAgrarsenseSettings::SetSimulationSettings(), and UAgrarsenseSettings::UnPauseSimulation().