Agrarsense
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#include <UnrealWindowViewport.h>
Public Member Functions | |
SLATE_BEGIN_ARGS (SUnrealWindowViewport) | |
void | Construct (const FArguments &InArgs) |
virtual void | Tick (const FGeometry &AllottedGeometry, const double InCurrentTime, const float InDeltaTime) override |
Public Attributes | |
TSharedPtr< FUnrealWindowViewportClient > | ViewportClient |
TSharedPtr< FSceneViewport > | SceneViewport |
TSharedPtr< SViewport > | Viewport |
bool | DrawToScreen = true |
Implements Capture viewport
Definition at line 22 of file UnrealWindowViewport.h.
void SUnrealWindowViewport::Construct | ( | const FArguments & | InArgs | ) |
Definition at line 8 of file UnrealWindowViewport.cpp.
References SceneViewport, Viewport, and ViewportClient.
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inline |
Definition at line 27 of file UnrealWindowViewport.h.
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overridevirtual |
Definition at line 34 of file UnrealWindowViewport.cpp.
References DrawToScreen, and SceneViewport.
bool SUnrealWindowViewport::DrawToScreen = true |
Definition at line 38 of file UnrealWindowViewport.h.
Referenced by Tick().
TSharedPtr<FSceneViewport> SUnrealWindowViewport::SceneViewport |
Definition at line 35 of file UnrealWindowViewport.h.
Referenced by Construct(), and Tick().
TSharedPtr<SViewport> SUnrealWindowViewport::Viewport |
Definition at line 36 of file UnrealWindowViewport.h.
Referenced by Construct().
TSharedPtr<FUnrealWindowViewportClient> SUnrealWindowViewport::ViewportClient |
Definition at line 34 of file UnrealWindowViewport.h.
Referenced by Construct().