|
Agrarsense
|
This is the complete list of members for ALidar, including all inherited members.
| AddDistanceNoise(FHitResult &HitResult, const FVector &LidarBodyLocation) | ALidar | private |
| AddLateralNoise(FHitResult &HitResult, const FVector &LidarBodyLocation, const bool UseHorizontalNoise) | ALidar | private |
| AddProcessingToHitResult(FHitResult &HitResult, const FVector &LidarBodyLocation, const bool UseHorizontalNoise, const bool UseSnowTerrainAdjustment) | ALidar | private |
| AddSnowTerrainAdjustment(FHitResult &HitResult, const FVector &LidarBodyLocation) | ALidar | private |
| ALidar(const FObjectInitializer &ObjectInitializer) | ALidar | |
| ALidarManager | ALidar | friend |
| ASensor(const FObjectInitializer &ObjectInitializer) | ASensor | |
| AttachedToBone | ASensor | |
| AttachedToComponent | ASensor | |
| BeginPlay() override | ALidar | protectedvirtual |
| CachedNoneColor | ALidar | private |
| CachedSnowflakeColor | ALidar | private |
| CanSendData(const float DeltaTime) | ALidar | private |
| CanSimulateSensor() const | ASensor | inline |
| ChangeLidarParameters(FLidarParameters newLidarParameters) | ALidar | |
| ChangeParameters() | ALidar | private |
| ClearContainers | ALidar | private |
| ComponentsToHide | ASensor | privatestatic |
| CreateDataSavePath() | ASensor | protectedvirtual |
| CreateLogFile() override | ALidar | protectedvirtual |
| CreateROSTopic() | ASensor | protectedvirtual |
| CreateTimeStampString() const | ASensor | protected |
| CurrentHorizontalAngle | ALidar | private |
| CurrentWeatherParameters | ALidar | private |
| DestroyActorByID(const FString &ID) | IActorInformation | static |
| DestroyROSTopic() | ASensor | protectedvirtual |
| EndPlay(const EEndPlayReason::Type EndPlayReason) override | ALidar | protectedvirtual |
| ExportToJsonFile(const FString &FileName) | ASensor | |
| FileSavePath | ASensor | protected |
| ForceClearContainers() | ALidar | inline |
| GenerateUniqueID() | IActorInformation | privatestatic |
| Generator | ALidar | private |
| GeoReferencingSystem | ALidar | private |
| GetActorByID(const FString &ID) | IActorInformation | static |
| GetActorID() const | IActorInformation | |
| GetActorID_Implementation() const override | ASensor | inlinevirtual |
| GetActorInformation() const | IActorInformation | |
| GetActorInformation_Implementation() const override | ASensor | inlinevirtual |
| GetActorName() const | IActorInformation | |
| GetActorName_Implementation() const override | ASensor | inlinevirtual |
| GetActorsWithInterface() | IActorInformation | static |
| GetComponentsToHide() | ASensor | inlinestatic |
| GetLidarParameters() const | ALidar | inline |
| GetNiagaraComponent() const | ALidar | inline |
| GetParametersAsString() const override | ALidar | inlinevirtual |
| GetROSGameInstance() const | ASensor | inline |
| GetROSTopic() const | ASensor | inline |
| GetSemanticColors() | ASensor | static |
| GetSemanticData(const FHitResult &HitResult) const | ALidar | private |
| GetSensorIdentifier() const | ASensor | inline |
| GetSensorModel() const | ASensor | inline |
| GetSensorName() const | ASensor | inline |
| GetSensorType() const override | ALidar | inlinevirtual |
| GetTopicName() | ASensor | inline |
| HideComponentForAllCameras(UPrimitiveComponent *PrimitiveComponent) | ASensor | static |
| Init(FLidarParameters parameters, bool SimulateSensor=true) | ALidar | |
| IsAttachedToVehicle() const | ASensor | |
| IsLogFileCreated() | ASensor | inlineprotected |
| IsROSConnected() const | ASensor | inline |
| LaserAngles | ALidar | private |
| LidarParameters | ALidar | private |
| LidarParametersChanged | ALidar | private |
| LidarSaves | ALidar | private |
| LogFile | ASensor | protected |
| NeedToSavePointCloudWithoutNoise | ALidar | private |
| NiagaraComponent | ALidar | private |
| NiagaraHitColors | ASensor | inlineprotectedstatic |
| NiagaraHitPoints | ASensor | inlineprotectedstatic |
| NiagaraPointsFloat | ASensor | inlineprotectedstatic |
| NiagaraPointsInt | ASensor | inlineprotectedstatic |
| OnPrimitiveAdded | ASensor | protectedstatic |
| OnSensorDestroy | ASensor | |
| OnWeatherChanged(FWeatherParameters WeatherParams) | ALidar | private |
| ParentActor | ASensor | protected |
| PointCloudMessage | ALidar | private |
| Points | ALidar | private |
| PointsFlattened | ALidar | private |
| PreProcessedHitImpactPoints | ALidar | private |
| PrintAllIds() | IActorInformation | static |
| RandomDevice | ALidar | private |
| ResetRecordedHits(int32 MaxPointsPerChannel) | ALidar | private |
| ROSBridgeStateChanged(EROSState ROSState) | ASensor | private |
| ROSConnected | ASensor | private |
| ROSInstance | ASensor | protected |
| ROSTopic | ASensor | protected |
| SaveCurrentPointCloudToDisk() | ALidar | inline |
| SaveCurrentPointCloudToDiskRequested | ALidar | private |
| SaveDataToDisk() | ALidar | private |
| SaveLidarMetaDataToDisk(const FString &FileName) | ALidar | protected |
| SemanticColors | ALidar | private |
| SendData(const float DeltaTime) | ALidar | private |
| SendDataEveryFrame | ALidar | private |
| SendDataToROS | ASensor | protected |
| SendDataToTopic(const std::vector< FPointData > &points) | ALidar | private |
| SensorHzFrequency | ALidar | private |
| SensorHzTimer | ALidar | private |
| SensorIdentifier | ASensor | private |
| SensorModel | ASensor | private |
| SensorName | ASensor | private |
| SetActorIDAndName(const FString &NewActorName, const FString &NewID) | IActorInformation | |
| SetActorIDAndName_Implementation(const FString &NewActorName, const FString &NewID) override | ASensor | inlinevirtual |
| SetActorName(const FString &NewActorName) | IActorInformation | |
| SetActorName_Implementation(const FString &NewActorName) override | ASensor | inlinevirtual |
| SetAndValidateActorIDAndName(FString &ActorName, FString &ActorID, TWeakObjectPtr< AActor > Actor) | IActorInformation | static |
| SetNiagaraRendering(bool Enabled) | ALidar | private |
| SetParentActorPtr(AActor *ParentActorPtr) | ASensor | inline |
| SetParticleLifeTime(float ParticleLifeTime) | ALidar | |
| SetSensorIdentifier(const FString newIdentifier) | ASensor | inline |
| SetSensorModel(ASensorModel *NewSensorModel) | ASensor | inline |
| SetSensorName(const FString newName) | ASensor | inline |
| SetSimulateSensor(bool SimulateSensor) | ASensor | inline |
| SetVisualizeLidarParticles(bool Visualize) | ALidar | |
| ShootLaser(const UWorld *World, FHitResult &HitResult, const FVector &EndTrace, const FCollisionQueryParams &TraceParams, const FVector &LidarBodyLocation, const int32 Channel, const bool Semantic, const uint32 RGBDefault, const bool UseLidarNoiseModel) | ALidar | private |
| SimulateRaycastLidar(const float DeltaTime) | ALidar | private |
| SimulateThisSensor | ASensor | private |
| SnowHeightOffset | ALidar | private |
| StructToString(const InStructType &InStruct) | ASensor | inlineprotectedstatic |
| TempLidarParameters | ALidar | private |
| TerrainTag | ALidar | private |
| UpdateLidarParticles(int32 NumberOfHits, const TArray< FVector > &HitPoints, const TArray< FLinearColor > &Colors) | ALidar | private |
| ValidateID(const FString &ActorID, TWeakObjectPtr< AActor > Actor) | IActorInformation | privatestatic |
| VisualizeLidarParticles(std::vector< FPointData > HitPoints) | ALidar | private |
| WriteToLogFile(const FString &Message) | ASensor | protected |