9#include "CanvasTypes.h"
16 FCanvasTileItem TileItem(FVector2D(0, 0),
texture, FVector2D(
width,
height), FLinearColor::White);
17 TileItem.BlendMode = ESimpleElementBlendMode::SE_BLEND_Opaque;
18 Canvas->DrawItem(TileItem);
22 Canvas->Clear(FLinearColor::Black);
virtual void Draw(FViewport *Viewport, FCanvas *Canvas) override