Agrarsense
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#include "Season.generated.h"
Go to the source code of this file.
Enumerations | |
enum class | ESeason : uint8 { Spring = 0 UMETA(DisplayName = "Spring") , Summer = 1 UMETA(DisplayName = "Summer") , Autumn = 2 UMETA(DisplayName = "Autumn") , Winter = 3 UMETA(DisplayName = "Winter") } |