Agrarsense
Unreal
Agrarsense
Source
Agrarsense
Prop
PropCategory.h
Go to the documentation of this file.
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// Copyright (c) 2023 FrostBit Software Lab at the Lapland University of Applied Sciences
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "CoreMinimal.h"
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UENUM(BlueprintType)
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enum class
EPropCategory
: uint8
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{
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Misc
= 0
UMETA
(DisplayName =
"Misc"
),
// forwarder, tent, power pylon etc. (default)
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Rock
= 1
UMETA
(DisplayName =
"Rock"
),
// rocks and cliff
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TreeTrunk
= 2
UMETA
(DisplayName =
"TreeTrunk"
)
// tree trunks and tree trunk piles
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};
EPropCategory
EPropCategory
Definition:
PropCategory.h:15
EPropCategory::Rock
@ Rock
EPropCategory::Misc
@ Misc
EPropCategory::TreeTrunk
@ TreeTrunk
ETickType::UMETA
@ UMETA
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