Agrarsense
PropActorAssetDataAsset.h
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1// Copyright (c) 2023 FrostBit Software Lab at the Lapland University of Applied Sciences
2//
3// This work is licensed under the terms of the MIT license.
4// For a copy, see <https://opensource.org/licenses/MIT>.
5
6#pragma once
7
8#include "CoreMinimal.h"
9#include "Engine/DataAsset.h"
13#include "PropActorAssetDataAsset.generated.h"
14
15/*
16 * Data asset for prop actor asset
17 */
18UCLASS(BlueprintType)
20{
21 GENERATED_BODY()
22
23public:
24
25 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Actor Asset Data")
26 EPropTypes PropType = EPropTypes::NONE;
27
28 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Actor Asset Data")
29 EPropCategory PropCategory = EPropCategory::Misc;
30};
EPropCategory
Definition: PropCategory.h:15
EPropTypes
Definition: PropTypes.h:15