Agrarsense
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#include "GameFramework/Actor.h"
#include "OverlapSensorParameters.generated.h"
Go to the source code of this file.
Classes | |
struct | FOverlapSensorParameters |
Enumerations | |
enum class | ETriggerShape : uint8 { Sphere = 0 UMETA(DisplayName = "Sphere") , Box = 1 UMETA(DisplayName = "Box") } |
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Enumerator | |
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Sphere | |
Box |
Definition at line 13 of file OverlapSensorParameters.h.