#include "CoreMinimal.h"
#include "Agrarsense/Sensor/Sensor.h"
#include "Engine/TextureRenderTarget2D.h"
#include "Kismet/KismetSystemLibrary.h"
#include "Delegates/IDelegateInstance.h"
#include "Materials/MaterialInstanceDynamic.h"
#include "Components/SceneCaptureComponent2D.h"
#include "Engine/Texture2D.h"
#include "FrameGrabber.h"
#include "Materials/Material.h"
#include "Agrarsense/Sensor/Camera/CameraBaseParameters.h"
#include "Agrarsense/UnrealWindow/UnrealWindow.h"
#include "Agrarsense/Managers/TickManager.h"
#include "ROSIntegration/Public/sensor_msgs/Image.h"
#include "Camera.generated.h"
Go to the source code of this file.
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam()
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam |
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FCameraDelegate_OnWindowClosed |
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ACamera * |
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Camera |
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Event when this Camera sensor is about the be destroyed when user clicked Camera Window's Close button. Broadcasts ACamera pointer.
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams()
Event when this Camera sensor has been resized. Broadcasts ACamera pointer and current CameraParameters.