Agrarsense
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#include <PlatformUtilities.h>
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static bool | PlayingInEditor () |
static bool | IsPlatformLinux () |
static bool | IsPlatformWindows () |
static bool | IsShippingBuild () |
static void | CopyTextToClipboard (FString TextToCopy) |
A class for platform related utilities. All functions are BlueprintPure which can be called from anywhere.
Definition at line 18 of file PlatformUtilities.h.
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Copies the specified text to the system clipboard.
TextToCopy | - The text string to copy to the clipboard. |
Definition at line 51 of file PlatformUtilities.cpp.
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Are we currently playing on Linux. BlueprintPure.
Definition at line 24 of file PlatformUtilities.cpp.
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Are we currently playing on Windows. BlueprintPure.
Definition at line 33 of file PlatformUtilities.cpp.
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Are we currently playing in Shipping build. BlueprintPure.
Definition at line 42 of file PlatformUtilities.cpp.
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Are we currently playing in Unreal Editor. BlueprintPure.
Definition at line 15 of file PlatformUtilities.cpp.