Agrarsense
ACollisionSensor Member List
This is the complete list of members for
ACollisionSensor
, including all inherited members.
ACollisionSensor
(const FObjectInitializer &ObjectInitializer)
ACollisionSensor
ASensor
(const FObjectInitializer &ObjectInitializer)
ASensor
AttachedToBone
ASensor
AttachedToComponent
ASensor
BeginPlay
() override
ACollisionSensor
protected
virtual
CanSimulateSensor
() const
ASensor
inline
CollisionMessage
ACollisionSensor
private
ComponentsToHide
ASensor
private
static
CreateDataSavePath
()
ASensor
protected
virtual
CreateLogFile
()
ASensor
protected
virtual
CreateROSTopic
()
ASensor
protected
virtual
CurrentOwner
ACollisionSensor
private
DestroyActorByID
(const FString &ID)
IActorInformation
static
DestroyROSTopic
()
ASensor
protected
virtual
EndPlay
(const EEndPlayReason::Type EndPlayReason) override
ACollisionSensor
protected
virtual
ExportToJsonFile
(const FString &FileName)
ASensor
FileSavePath
ASensor
protected
GenerateUniqueID
()
IActorInformation
private
static
GetActorByID
(const FString &ID)
IActorInformation
static
GetActorID
() const
IActorInformation
GetActorID_Implementation
() const override
ASensor
inline
virtual
GetActorInformation
() const
IActorInformation
GetActorInformation_Implementation
() const override
ASensor
inline
virtual
GetActorName
() const
IActorInformation
GetActorName_Implementation
() const override
ASensor
inline
virtual
GetActorsWithInterface
()
IActorInformation
static
GetComponentsToHide
()
ASensor
inline
static
GetParametersAsString
() const
ASensor
inline
virtual
GetROSGameInstance
() const
ASensor
inline
GetROSTopic
() const
ASensor
inline
GetSemanticColors
()
ASensor
static
GetSensorIdentifier
() const
ASensor
inline
GetSensorModel
() const
ASensor
inline
GetSensorName
() const
ASensor
inline
GetSensorType
() const override
ACollisionSensor
inline
virtual
GetTopicName
()
ASensor
inline
virtual
HideComponentForAllCameras
(UPrimitiveComponent *PrimitiveComponent)
ASensor
static
Init
(AActor *NewOwner, bool SimulateSensor=true)
ACollisionSensor
IsLogFileCreated
()
ASensor
inline
protected
IsROSConnected
() const
ASensor
inline
LogFile
ASensor
protected
NiagaraHitColors
ASensor
inline
protected
static
NiagaraHitPoints
ASensor
inline
protected
static
NiagaraPointsFloat
ASensor
inline
protected
static
NiagaraPointsInt
ASensor
inline
protected
static
OnCollisionEvent
(AActor *Actor, AActor *OtherActor, FVector NormalImpulse, const FHitResult &Hit)
ACollisionSensor
private
OnPrimitiveAdded
ASensor
protected
static
OnSensorDestroy
ASensor
PrintAllIds
()
IActorInformation
static
ROSBridgeStateChanged
(EROSState ROSState)
ASensor
private
ROSConnected
ASensor
private
ROSInstance
ASensor
protected
ROSTopic
ASensor
protected
SendCollisionData
(const FString &CollisionDataString)
ACollisionSensor
private
SendDataToROS
ASensor
protected
SensorIdentifier
ASensor
private
SensorModel
ASensor
private
SensorName
ASensor
private
SetActorIDAndName
(const FString &NewActorName, const FString &NewID)
IActorInformation
SetActorIDAndName_Implementation
(const FString &NewActorName, const FString &NewID) override
ASensor
inline
virtual
SetActorName
(const FString &NewActorName)
IActorInformation
SetActorName_Implementation
(const FString &NewActorName) override
ASensor
inline
virtual
SetAndValidateActorIDAndName
(FString &ActorName, FString &ActorID, TWeakObjectPtr< AActor > Actor)
IActorInformation
static
SetSensorIdentifier
(const FString newIdentifier)
ASensor
inline
SetSensorModel
(ASensorModel *NewSensorModel)
ASensor
inline
SetSensorName
(const FString newName)
ASensor
inline
SetSimulateSensor
(bool SimulateSensor)
ASensor
inline
SimulateThisSensor
ASensor
private
StructToString
(const InStructType &InStruct)
ASensor
inline
protected
static
ValidateID
(const FString &ActorID, TWeakObjectPtr< AActor > Actor)
IActorInformation
private
static
WriteToLogFile
(const FString &Message)
ASensor
protected
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