Agrarsense
Unreal
Agrarsense
Source
Agrarsense
Vehicle
VehicleActorAssetDataAsset.h
Go to the documentation of this file.
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// Copyright (c) 2023 FrostBit Software Lab at the Lapland University of Applied Sciences
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DataAsset.h"
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#include "
Agrarsense/ActorAssets/ActorAssetDataAsset.h
"
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#include "
Agrarsense/Vehicle/VehicleTypes.h
"
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#include "VehicleActorAssetDataAsset.generated.h"
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/*
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* Data asset for vehicle actor asset
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*/
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UCLASS(BlueprintType)
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class
UVehicleActorAssetDataAsset
: public
UActorAssetDataAsset
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{
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GENERATED_BODY()
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public
:
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UPROPERTY(EditAnywhere, BlueprintReadOnly, Category =
"Actor Asset Data"
)
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EVehicleTypes
VehicleType =
EVehicleTypes
::NONE;
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};
ActorAssetDataAsset.h
VehicleTypes.h
EVehicleTypes
EVehicleTypes
Definition:
VehicleTypes.h:15
UActorAssetDataAsset
Definition:
ActorAssetDataAsset.h:19
UVehicleActorAssetDataAsset
Definition:
VehicleActorAssetDataAsset.h:19
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