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Unreal
Agrarsense
Source
Agrarsense
Managers
SimulationState.h
Go to the documentation of this file.
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// Copyright (c) 2023 FrostBit Software Lab at the Lapland University of Applied Sciences
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#pragma once
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#include "CoreMinimal.h"
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UENUM(BlueprintType)
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enum class
ESimulationState
: uint8
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{
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Running
= 0,
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Paused
= 1
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};
ESimulationState
ESimulationState
Definition:
SimulationState.h:15
ESimulationState::Running
@ Running
ESimulationState::Paused
@ Paused
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