8#include "CoreMinimal.h" 
    9#include "Kismet/BlueprintFunctionLibrary.h" 
   10#include "Engine/ObjectLibrary.h" 
   12#include "MapUtilities.generated.h" 
   30    UFUNCTION(BlueprintCallable, Category = 
"Map Utilities")
 
   31    static TArray<FString> GetAllMapNames(
bool onlyAgrarsenseMapFolder = 
true, 
bool logResults = 
false);
 
   39    UFUNCTION(BlueprintCallable, Category = 
"Map Utilities")
 
   40    static TArray<FString> GetAllMapPaths(
bool onlyAgrarsenseMapFolder = 
true, 
bool logResults = 
false);
 
   47    UFUNCTION(BlueprintCallable, Category = 
"Map Utilities")
 
   48    static TArray<FAssetData> GetAllMapAssetDatas(
bool onlyAgrarsenseMapFolder = 
true);
 
   57    static TArray<FAssetData> GetAssetData(
bool onlyAgrarsenseMapFolder);