8#include "CoreMinimal.h"
9#include "Kismet/BlueprintFunctionLibrary.h"
10#include "Engine/ObjectLibrary.h"
12#include "MapUtilities.generated.h"
30 UFUNCTION(BlueprintCallable, Category =
"Map Utilities")
31 static TArray<FString> GetAllMapNames(
bool onlyAgrarsenseMapFolder =
true,
bool logResults =
false);
39 UFUNCTION(BlueprintCallable, Category =
"Map Utilities")
40 static TArray<FString> GetAllMapPaths(
bool onlyAgrarsenseMapFolder =
true,
bool logResults =
false);
47 UFUNCTION(BlueprintCallable, Category =
"Map Utilities")
48 static TArray<FAssetData> GetAllMapAssetDatas(
bool onlyAgrarsenseMapFolder =
true);
57 static TArray<FAssetData> GetAssetData(
bool onlyAgrarsenseMapFolder);