Agrarsense
AWalker Member List
This is the complete list of members for
AWalker
, including all inherited members.
ActorID
AWalker
protected
ActorName
AWalker
protected
AWalker
()
AWalker
BeginPlay
() override
AWalker
protected
virtual
ChangeWalkerParameters
(const FWalkerParameters &newParameters)
AWalker
inline
DebugDrawLinesBetweenPoints
(float LifeTime=10.0f)
AWalker
DestroyActorByID
(const FString &ID)
IActorInformation
static
EndPlay
(const EEndPlayReason::Type EndPlayReason) override
AWalker
protected
virtual
ExportToJsonFile
(const FString &FileName)
AWalker
GenerateUniqueID
()
IActorInformation
private
static
GetActorByID
(const FString &ID)
IActorInformation
static
GetActorID
() const
IActorInformation
GetActorID_Implementation
() const override
AWalker
inline
virtual
GetActorInformation
() const
IActorInformation
GetActorInformation_Implementation
() const override
AWalker
inline
virtual
GetActorName
() const
IActorInformation
GetActorName_Implementation
() const override
AWalker
inline
virtual
GetActorsWithInterface
()
IActorInformation
static
GetEndTransform
() const
AWalker
inline
GetInteractableName
() const
IInteractable
GetInteractableName_Implementation
() const override
AWalker
inline
virtual
GetInteractableWorldTransform
() const
IInteractable
GetInteractableWorldTransform_Implementation
() const override
AWalker
inline
virtual
GetStartTransform
() const
AWalker
inline
GetWalkerParameters
() const
AWalker
inline
GetWalkerType
() const
AWalker
inline
virtual
InteractableName
AWalker
IsWalkerPaused
() const
AWalker
inline
OnWalkerParametersChanged
AWalker
PauseWalker
()
AWalker
virtual
PreviousParameters
AWalker
private
PrintAllIds
()
IActorInformation
static
ResumeWalker
()
AWalker
virtual
SetActorIDAndName
(const FString &NewActorName, const FString &NewID)
IActorInformation
SetActorIDAndName_Implementation
(const FString &NewActorName, const FString &NewID) override
AWalker
inline
virtual
SetActorName
(const FString &NewActorName)
IActorInformation
SetActorName_Implementation
(const FString &NewActorName) override
AWalker
inline
virtual
SetAndValidateActorIDAndName
(FString &ActorName, FString &ActorID, TWeakObjectPtr< AActor > Actor)
IActorInformation
static
SetIgnoreInput
(bool IgnoreInput)
AWalker
virtual
SetWalkerParameters
(const FWalkerParameters &InParameters)
AWalker
inline
ValidateID
(const FString &ActorID, TWeakObjectPtr< AActor > Actor)
IActorInformation
private
static
WalkerIsPaused
AWalker
private
WalkerParameters
AWalker
private
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