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Agrarsense
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This is the complete list of members for ATagger, including all inherited members.
| ActorSpawnedDelegateHandle | ATagger | private |
| ATagger() | ATagger | |
| BeginPlay() override | ATagger | protectedvirtual |
| CachedTerrainID | ATagger | private |
| CreateCSVFile() | ATagger | protected |
| CSVFile | ATagger | private |
| EndPlay(const EEndPlayReason::Type EndPlayReason) override | ATagger | protectedvirtual |
| ExportObjectLocationsToCSV() | ATagger | |
| GeoReferencingSystem | ATagger | private |
| GetLabelFromPath(const FString &Path, FString &FolderName) | ATagger | protected |
| GetLabelFromSkeletalMeshComponent(USkeletalMeshComponent *USkeletalMeshComponentPtr) | ATagger | protected |
| GetLabelFromStaticComponent(UStaticMeshComponent *StaticMeshComponentPtr) | ATagger | protected |
| GetLabelFromString(const FString &String) | ATagger | protected |
| GetLabelFromTag(const T *Object) | ATagger | inlineprotected |
| ID | ATagger | private |
| LabelCounters | ATagger | private |
| LabelMap | ATagger | private |
| OnActorSpawned(AActor *Actor) | ATagger | protected |
| SetStencilValue(UPrimitiveComponent &Component, AActor &Actor, const ELabels &Label) | ATagger | protected |
| TagActor(AActor &Actor) | ATagger | protected |
| TagExistingActors() | ATagger | protected |
| TaggedActors | ATagger | private |
| TagLandscape(ALandscape *Landscape, AActor &Actor) | ATagger | protected |
| TerrainIDCached | ATagger | private |
| TryGetActorByInstanceID(int32 LabelIndex, int32 InstanceID) | ATagger | |
| WriteComponentToCSV(const FTaggedActorData &Data) | ATagger | protected |