Agrarsense
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This is the complete list of members for ATagger, including all inherited members.
ActorSpawnedDelegateHandle | ATagger | private |
ATagger() | ATagger | |
BeginPlay() override | ATagger | protectedvirtual |
CachedTerrainID | ATagger | private |
CreateCSVFile() | ATagger | protected |
CSVFile | ATagger | private |
EndPlay(const EEndPlayReason::Type EndPlayReason) override | ATagger | protectedvirtual |
ExportObjectLocationsToCSV() | ATagger | |
GeoReferencingSystem | ATagger | private |
GetActorByInstanceID(float InstanceID) | ATagger | |
GetLabelFromPath(const FString &Path, FString &FolderName) | ATagger | protected |
GetLabelFromSkeletalMeshComponent(USkeletalMeshComponent *USkeletalMeshComponentPtr) | ATagger | protected |
GetLabelFromStaticComponent(UStaticMeshComponent *StaticMeshComponentPtr) | ATagger | protected |
GetLabelFromString(const FString &String) | ATagger | protected |
GetLabelFromTag(const T *Object) | ATagger | inlineprotected |
ID | ATagger | private |
LabelMap | ATagger | private |
OnActorSpawned(AActor *Actor) | ATagger | protected |
SetStencilValue(UPrimitiveComponent &Component, AActor &Actor, const ELabels &Label) | ATagger | protected |
TagActor(AActor &Actor) | ATagger | protected |
TagExistingActors() | ATagger | protected |
TaggedActors | ATagger | private |
TagLandscape(ALandscape *Landscape, AActor &Actor) | ATagger | protected |
TerrainIDCached | ATagger | private |
WriteComponentToCSV(const FTaggedActorData Data) | ATagger | protected |