Agrarsense
AInstancedActorRenderer Member List

This is the complete list of members for AInstancedActorRenderer, including all inherited members.

AInstancedActorRenderer(const FObjectInitializer &ObjectInitializer)AInstancedActorRenderer
BeginPlay() overrideAInstancedActorRenderervirtual
CurrentWeatherParametersAInstancedActorRendererprivate
EndPlay(const EEndPlayReason::Type EndPlayReason) overrideAInstancedActorRenderervirtual
GetInstancedActorParameters() constAInstancedActorRendererinline
GetInstancedStaticMeshComponent() constAInstancedActorRendererinline
GetStaticMesh() constAInstancedActorRenderer
InstancedActorParametersAInstancedActorRendererprotected
InstancedStaticMeshComponentAInstancedActorRenderer
Matches(UStaticMeshComponent *StaticMeshComponent, const bool CanHaveAlternativeMaterial) constAInstancedActorRenderer
Matches(UInstancedStaticMeshComponent *ISM) constAInstancedActorRenderer
OnGraphicsSettingsChanged(FGlobalGraphicsSettings GraphicsSettings)AInstancedActorRendererprivate
OnWeatherParametersChanged(FWeatherParameters WeatherParameters)AInstancedActorRendererprivate
RenderingAInstancedActorRendererprivate
RenderingWPOAInstancedActorRendererprivate
SetRenderWorldPositionOffet(bool RenderWPO)AInstancedActorRendererprotected
SetShadowCacheBehaviour(EShadowCacheInvalidationBehavior ShadowCacheInvalidationBehaviour)AInstancedActorRendererprotected
SetupFromInstancedActor(AInstancedActor *InstancedActor)AInstancedActorRenderer
SetWorldPositionOffsetDistance(int32 NewWPODistance)AInstancedActorRendererprotected
SpawnInstanceBackToActor(UInstancedStaticMeshComponent *ISM, int32 Index, bool OnlyTree)AInstancedActorRenderer
SpawnInstancesBackActors()AInstancedActorRenderer
WorldPositionOffsetDistanceAInstancedActorRendererprivate