Agrarsense
AInstancedActor Member List
This is the complete list of members for
AInstancedActor
, including all inherited members.
ActorID
AInstancedActor
private
ActorName
AInstancedActor
private
AddedToInstancedRenderer
AInstancedActor
private
AddToInstancedRenderer
AInstancedActor
AddToInstancedRendering
()
AInstancedActor
AInstancedActor
(const FObjectInitializer &ObjectInitializer)
AInstancedActor
AllowWorldPositionOffsetDisable
AInstancedActor
AlternativeMaterial
AInstancedActor
BeginPlay
() override
AInstancedActor
virtual
ComponentIndex
AInstancedActor
private
CustomDepthSetup
AInstancedActor
private
DestroyActorByID
(const FString &ID)
IActorInformation
static
EndPlay
(const EEndPlayReason::Type EndPlayReason) override
AInstancedActor
virtual
GenerateUniqueID
()
IActorInformation
private
static
GetActorByID
(const FString &ID)
IActorInformation
static
GetActorID
() const
IActorInformation
GetActorID_Implementation
() const override
AInstancedActor
inline
virtual
GetActorInformation
() const
IActorInformation
GetActorName
() const
IActorInformation
GetActorName_Implementation
() const override
AInstancedActor
inline
virtual
GetActorsWithInterface
()
IActorInformation
static
GetAllowWorldPositionOffsetDisable
() const
AInstancedActor
inline
GetComponentIndex
() const
AInstancedActor
inline
GetInstanceEndCullDistance
() const
AInstancedActor
inline
GetInstanceIndex
() const
AInstancedActor
inline
GetInstanceStartCullDistance
() const
AInstancedActor
inline
GetInteractableName
() const
IInteractable
GetInteractableName_Implementation
() const override
AInstancedActor
inline
virtual
GetInteractableWorldTransform
() const
IInteractable
GetInteractableWorldTransform_Implementation
() const override
AInstancedActor
inline
virtual
GetModelIDString
() const
AInstancedActor
inline
GetPreviousTransform
() const
AInstancedActor
inline
GetStaticMeshComponent
() const
AInstancedActor
inline
GetTypeIDString
() const
AInstancedActor
inline
HasAlternativeMaterial
() const
AInstancedActor
inline
InstanceAdded
(int32 CompIndex, int32 InstanceNum)
AInstancedActor
InstanceEndCullDistanceInCm
AInstancedActor
InstanceNumber
AInstancedActor
private
InstanceStartCullDistanceInCm
AInstancedActor
InteractableName
AInstancedActor
IsAddedToInstancedRendering
() const
AInstancedActor
inline
IsCustomDepthSetup
() const
AInstancedActor
inline
IsTreeActor
() const
AInstancedActor
ModelID
AInstancedActor
private
PreviousTransform
AInstancedActor
private
PrintAllIds
()
IActorInformation
static
RemoveFromInstancedRendering
(bool EnableStaticMeshComponent=true)
AInstancedActor
SetActorIDAndName
(const FString &NewActorName, const FString &NewID)
IActorInformation
SetActorIDAndName_Implementation
(const FString &NewActorName, const FString &NewID) override
AInstancedActor
inline
virtual
SetActorName
(const FString &NewActorName)
IActorInformation
SetActorName_Implementation
(const FString &NewActorName) override
AInstancedActor
inline
virtual
SetAndValidateActorIDAndName
(FString &ActorName, FString &ActorID, TWeakObjectPtr< AActor > Actor)
IActorInformation
static
SetTypeAndModel
(const FString &Type, const FString &Model)
AInstancedActor
inline
SetUpdateTransformAutomatically
(bool UpdateAutomatically)
AInstancedActor
ShouldUpdateTransformAutomatically
AInstancedActor
StaticMeshComponent
AInstancedActor
TypeID
AInstancedActor
private
UpdateIndex
(int32 UpdatedIndex)
AInstancedActor
UpdatePreviousTransform
(const FTransform &NewTransform)
AInstancedActor
inline
UpdateTransformAutomatically
() const
AInstancedActor
inline
UpdateTransformPosition
()
AInstancedActor
ValidateID
(const FString &ActorID, TWeakObjectPtr< AActor > Actor)
IActorInformation
private
static
Generated by
1.9.4